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2025年高中英语外刊精读高一英语全一册通用版

2025年高中英语外刊精读高一英语全一册通用版

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Icebreaker games are activities and exercises that encourage conversations among participants. The purpose of these games is to help small groups get to know each other in a fun, informal setting.
Guess Who
To set up Guess Who, give each team member three slips (小纸片) of paper. Ask players to write a personal detail on each slip. Encourage participants to share unique, funny, and surprising facts. Fold up the pieces, put them in a bowl, and read them aloud one at a time. Have the other team members guess who shared the fact. After all players have made their guesses, have the team member who shared that fact identify themselves and share more details.
Would You Rather
To play the game, come up with a list of questions that begin with "Would you rather ..." and end with two options. For example, "Would you rather have the ability to read minds or move objects with your mind?" Then, have participants take turns answering and make sure they share the reasons for their choices.
The Marshmallow (棉花软糖) Challenge
To start the exercise, divide your team into pairs and give each group 20 sticks of dry spaghetti (意大利细面条), three feet of tape, three feet of string, and one marshmallow. The instructions are simple, even if the task is not. Each pair has 20 minutes to build the tallest structure possible with the marshmallow placed on top.
Guess the Sound Safari
Before the event, each participant records a unique sound such as tapping on a surface. During the icebreaker, participants play the recorded sounds and have others guess the source. This exercise is a fun and interesting way to learn about each other. The more unusual the sound, the better the experience!
1. What are participants encouraged to do in the game Guess Who?
A. Prepare spare paper in advance.
B. Share interesting personal facts.
C. Race to answer questions.
D. Tell as many stories as possible.
2. What plays the most important role in The Marshmallow Challenge?
A. Good teamwork.
B. Clear guidance.
C. Tool-using ability.
D. Broad knowledge of food.
3. Which game requires participants to make a recording?
A. Guess Who
B. Would You Rather
C. The Marshmallow Challenge
D. Guess the Sound Safari
答案:1. B
解析:根据Guess Who部分中"Encourage participants to share unique, funny, and surprising facts."可知,在Guess Who游戏中,鼓励参与者分享有趣的个人事实,故选B。
2. A
解析:The Marshmallow Challenge部分提到"divide your team into pairs",需要两人一组合作完成任务,因此良好的团队合作起着最重要的作用,故选A。
3. D
解析:根据Guess the Sound Safari部分中"Before the event, each participant records a unique sound..."可知,该游戏要求参与者进行录音,故选D。